Scoring

Each skill is scored from 0 to 10 points. In order to advance, students must accumulate a minimum of 189 points out of 270 total points, this equates to an average score of 7 or better on each skill. Any skill scored 0-2 will be an immediate failure, so be sure you review each skill and ask a coach if you have any questions

Skills

Dips

Perform 5 dips on a bar with full range of motion

Pull ups

Perform 5 dips on a bar with full range of motion

Depth Drop

Drop from a 3’ obstacle to the ground, then immediately jump over a 2.5’ trapezoid three times in a row

Box Climb

  • Wall run to a half cat
  • Use a level 2 or better top out to stand up on top of the 8’ box

Handstand 360

Against a wall:

  • perform a tuck up to handstand
  • turn 360° on your hands
  • then straddle down to the ground

Front Flip Timer

Demonstrate a dive roll over a 4’ mat to a red mat

BACK FLIP TIMER

Demonstrate a back roll off the 7’ box to port-a-pit mats

SIDE FLIP TIMER

Demonstrate a sideflip timer to port-a-pit mats

DEVIL Side Timer

Demonstrate a devil side timer onto port-a-pit mats

Wall Inward Side Timer

Demonstrate a wall inward side timer onto port-a-pit mats

Push Gainer Timer

Demonstrate a push-gainer timer onto port-a-pit mats

PK Shoulder Roll

Starting on top of the washrooms, drop down safely (slide to cat, vault, jump, etc) to a shoulder roll on the floor

Vault to PK Roll

Perform a kong vault and lazy/thief/dash vault from the green wall over the blue wall (Blue 7) to a shoulder roll on the red puzzle mats

lâche

Lâche to a precision on an obstacle placed just past body length away

Underbar

Perform a 360 underbar over the deck corner

(This video demonstration shows this in a different location than described, but the movement remains the same.)

Vaulting

Perform a dash vault over a 3’ trap to a tire, keeping your momentum to a kong vault over a second 3’ trap to a precision on a second tire.

The provided video demonstration shows this being done using the quad-box beams. The movements are the same but the obstacles will be different for the test.

20 basic vaults

Demonstrate a basic knowledge of the 20 basic vaults. Either through demonstration, explanation, or both.

[20 basic vaults blog post]

20 basic parkour vaults

4 Foot Works

Demonstrate a basic knowledge of the 4 footworks. Either through demonstration, explanation, or both

Flow Combo

  • Kong down 7’ to deck
  • Reverse down
  • Cartwheel

Single Obstacle Flow

Perform on a single obstacle any 5 moves of your choice.  Smoothness is key!  You will be allowed two practice runs before being judged.

The provided video demonstration is only a guide, and not the exact movements or obstacle setup you must perform.

Multiple Obstacle Flow

Perform on a single obstacle any 5 moves of your choice. Smoothness is key! You will be allowed two practice runs before being judged.

The provided video demonstration is only a guide, and not the exact movements or obstacle setup you must perform.

Tic-Tacs & Cat-Backs

Tic-tac to a cat grab on toothless, then cat-back to cat grab on the 6’ wall

Dyno

From the green cat grab, dyno using a euro-step to the red hold, drop back to the green and dyno up again with a euro-step on the other side

Balance

Balance across the 10’ bar connecting the black box to the red wall with full control. (Mats allowed)