Class Descriptions

Class Descriptions

 

We initially split our classes by age, with new students starting in Level 1. To advance to higher levels, one must take a Standard Level Advancement Test.

  

Youth Classes (Ages 7-14)

Eligibility/Restrictions:

Our youth programs are designed with growing minds and growing bodies in mind. Our class structure allows for structured learning time that follows our 8-week rotating curriculum, and guided free time to work on challenges and explore the movements they’ve learned that day. We allow our instructors the freedom to decide what’s best for each class, which means every class will be exciting and students will never get bored.

Class Structure:

Our class structure will generally consist of a 5min warmup, 20-30min of technique practice, 10-15min of a challenge, game, or flip related to the technique being worked on, then 10min of free time to end the class.

Advancement Track:

Students must demonstrate proficiency of the Youth Level 1 material before advancing to Youth Level 2 and so on. In order to do so, they must take a standard Level Advancement Test.

Teen/Adult Classes (Ages 14+)

Eligibility/Restrictions:

From day one you’ll be moving over, across, under and through various obstacles!

Through this 9-week course, you’ll be safely introduced to the basic movements of parkour and freerunning, covering the topics of landing, rolling, vaulting, climbing, flow, tumbling, bars, and wall tricks, all while naturally building strength, speed, stamina and balance in a safe environment.

Advancement Track:

Students must demonstrate proficiency of the Adult Level 1 material before advancing to Adult Level 2 and so on. In order to do so, they must take a standard Level Advancement Test.

 

Curriculum Rotation:

We rotate through a 9-week curriculum of classes, with several skills one must adequately perform before graduating to the next level. Below are some examples of the level 1 skills a student will learn.

Landings – Proper slapout landing technique, momentum transfers, balance and precisions, and proper breakfall techniques.

Vaulting – Learn how to move over, onto and off of various obstacles using a variety of different vault techniques.

Climbing – Breaking down and learning all the pieces of climbing on top of various obstacles, then applying those techniques to see how high you can climb.

Rolling – Learn how to jump from progressively higher obstacles and safely perform a Parkour shoulder roll to transfer your momentum.

Flow – Altering movements you already know, and learning some new ones, we will explore the more creative side of things, introducing some important Freerunning concepts.

Tumbling – Learn the foundational movements of freerunning-style flips with proper takeoff positions, forward and dive rolls, and handstand, bridge, and cartwheel progressions.

Bars – Learn proper underbar techniques, swinging and releasing techniques, casting and rolling, etc.

Wall Tricks – Learn to use flat and slanted walls in creative ways with movements including wall spins, twisting wall runs and cat grabs, step up handplant wall gainers (OH MY!), and everyone’s favorite, the wall flip.

Games/Test Practice/Misc – These classes are reserved for Band Challenges, Parkour games, advancement testing practice, and other miscellaneous things that don’t fit squarely in our other class topics.

 


Try our 10-day Full Money-Back Guarantee

 

If you’re not hooked after three visits, we’ll give you a 100% refund.

All memberships are month-to-month, and you can cancel at any time. No contracts, no gimmicks.

The best way to get started is to stop in for a personalize visit of the gym. You will be able to speak with one of our staff members, where they will help create a personalized Parkour plan made just for you. Schedule your visit below.

  


Martial Arts Programs

 

Sword


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Eligibility/Restrictions

  • Ages 14+

  • If new, you must attend your first class on the first Wednesday of the month

  • You must purchase your own bokken before graduating to First Mon

Learn single and dual wield techniques, quick-draw techniques, barehanded techniques, as well as combat psychology and terminology. No previous experience required.

Capoeira


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Eligibility/Restrictions

  • Youth Level 2 or Teen/Adult Level 1 or Higher

Capoeira is a system of physical discipline and movement originating among Brazilian slaves, treated as a martial art and dance form.

Add the movements into your freerunning to create unique movements.

 


Supplementary Classes

 

Obstacle Courses


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Eligibility/Restrictions

  • Youth Level 2 or Teen/Adult Level 1 or Higher

Test your ability to move quickly, safely, and efficiently through multiple obstacles. Through this 4-week course, we will explore many different situations and explore movements and mindsets to take to overcome them. Much of the focus will be on maintaining speed throughout a course, and picking the correct movements to do so.

Our gym is constantly changing, and so will the courses. Each week will have different courses to conquer.

This class package is designed to supplement your core class training, applying the moves you’re already practicing in your core classes to an obstacle course.

Flips

Eligibility/Restrictions

  • Youth Level 2 or Teen/Adult Level 1 or Higher

  • If new, you must attend your first flips class within the first week of the month

Flips are cool!  Everyone wants to learn how to back flip!  This class will start at the very basics of a flip and throughout the session will expand and explore that flip in various locations and with different styles.  Each session will focus on either front, back, or side flip.  Try them all, or just keep working on mastering a single one.

Each session is a 4-week course beginning the first week of each month. Each session will rotate each month between the three flips (back, side, and front).

 


 

Open Gym

Train on your own or with friends, practicing skills you learned in classes. Entry is $15 for non-members. More detailed information about Open Gyms can be found HERE.

 

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